Adventurers, big updates are here! We’ve been listening to feedback and working hard to improve both gameplay and overall server experience. This update introduces quality-of-life improvements, balance adjustments, and exciting new features. Let’s dive in!
⚔️ Combat & AI Adjustments
Increased Pursue Ranges
Mobs and bosses will now chase players further before returning to their spawn:Dungeon mobs: 2000 → 5000
Regular mobs: 4000 → 6000
Raid bosses: 5000 → 6000
→ This change makes combat more dynamic and less exploitable.
Buff Management
Songs & Dances can now be dispelled manually for better buff control.
💰 Loot & Rewards
AutoLoot Enabled
General AutoLoot: ON
Herbs: Still manual (for now).
Individual settings: Each player can now toggle AutoLoot to their preference.
🌀 Quality of Life Features
Teleport Protection
After teleporting, players gain Celestial Shield until their first action.
Gatekeeper Cost Balancing
New teleport cost scaling by level:
Lv. 0–40: Free
Lv. 41–60: ×1.2
Lv. 61–70: ×2
Lv. 71–80: ×2.5
🤖 AutoFarm System
Autofarming is now live! Activate with
.autofarm
in chat.Key Features:
Available only to Premium Players
Time is purchased with in-game items
Price List Example:
1h = 1 CoL
2h = 2 CoL
12h = 7 CoL
🏟 Olympiad Changes
New Arenas Enabled (Classic style)
Season Adjustments:
Start time: 00:00
End time: +14 days
Nomination Time: +14 days at 12:00
Reduced Participation Requirements
Class Free: 11 → 5
Class Based: 11 → 5
Restore CP/HP/MP at Match Start → Enabled
💬 Chat System Overhaul
Global Chat Enabled
Shout & Trade channels are now global.
Minimum Requirements lowered:
Level: 40 → 20
PvP Count: 25 → 0
⚠️ Item & Weapon Rules
Cursed Weapons:
Now drop if a player is kicked or logs out.
Item Dropping Disabled
Players can no longer discard items on the ground.